Approved by Kocaeli University Faculty of Education

Play is
very serious business.

Gametics is a new-generation brain training program that develops attention, memory and analytical thinking in children aged 3–14 through more than 60 science-based games — and measures and reports every step of their progress.

Are you an organization? Explore the social responsibility program

60+ science-based games 14 cognitive skills analysed Ages 3–14 Thousands of students
Scientifically validated
Kocaeli University International EJER Congress ERIC — Institute of Education Sciences
Program

The program that turns screen time into growth

Cognitive skills shape a child's quality of life and academic and social success. Gametics develops them systematically through a gamified, science-based program.

Science-Based Development

Strengthens focus, problem-solving and analytical thinking with methods validated in collaboration with a university.

A Safe, Educational Digital Space

Turns screen time into a productive, supervised development activity — keeping children on the creative side of the screen.

Measurable Progress

AI-powered analysis measures each child's development across 14 cognitive skills and delivers a personalised report card.

How It Works

Measure, develop, measure again: a four-step cycle

Gametics is not a collection of games — it is an end-to-end development program that starts with assessment and ends with reporting.

01

Initial Assessment

When a child joins the program, a readiness test measures their current skill level and records it in the system.

02

Games and Activities

Curriculum-based digital games plus logic and reasoning exercises train each skill through regular practice.

03

Adaptive Progression

Based on interim assessments, the AI adapts every exercise to each child's individual pace and progress.

04

Comprehensive Reporting

At the end of the term, schools and parents receive a detailed cognitive report card with recommendations.

14 cognitive skills measured and developed

Attention & Concentration Short-Term Memory Visual Focus Visual Discrimination Holistic Perception Part–Whole Relationships Analytical Skill Planning Sequencing Interpretation Thinking Skills 3D Perception Divided Attention Spatial Perception
The App

More than 60 games, in one app

Original games approved by expert pedagogues develop memory, visual perception, analytical thinking and attention — children grow while having fun, never getting bored.

Adventure Island

A level-by-level game map that motivates children to practise regularly.

Difficulty That Adapts to Age

Content and difficulty are levelled automatically for every child aged 3 to 14.

Personality Insight Report

An assessment that uncovers your child's strengths and their learning and behaviour style.

Videos and Activities

Off-screen activity ideas and educational videos for well-rounded development.

The Science

University-approved, internationally published

Gametics builds children's cognitive development not on unproven methods, but on a scientific foundation backed by university collaboration and peer-reviewed academic publications.

The Gametics Education Program has been found appropriate and sufficient for supporting children's attention, memory, analysis and synthesis, interpretation, and — alongside these skills — strategic, critical and analytical thinking.

Kocaeli University Kocaeli University
Faculty of Education Review
EXPERIMENTAL STUDY PUBLISHED ON ERIC

“The Effect of Gametics Game Program on Visual Perception and Attention Skills”

In a pretest–posttest control-group experiment with 90 primary-school students, the group using Gametics showed statistically significant improvement in visual perception and attention skills.

Bilginer, Koral, Çelebi Öncü & Ünlüer · EJER Congress 2024 Proceedings

View the publication on ERIC
Measured Impact

You can't improve what you don't measure

A readiness assessment at the start of the program is compared with the end-of-term evaluation, and progress is reported skill by skill. Below is the 14-skill breakdown of a sample student report card.

71%→88%

Average across 14 skills
before → after the program

+17points average
improvement
Before the program After the program Improvement range Scale: 0–100%
Visual Focus63→90+27
Thinking Skills63→89+26
Planning60→86+26
Holistic Perception67→90+23
Attention & Concentration67→90+23
Visual Discrimination67→90+23
Short-Term Memory67→88+21
Interpretation60→80+20
Part–Whole Relationships71→86+15
Analytical Skill75→89+14
3D Perception65→75+10
Sequencing75→80+5
Divided Attention100→100Ceiling
Spatial Perception100→100Ceiling

Values come from a sample student report card generated by the Gametics assessment module; skills are sorted by improvement. In the two skills labelled “Ceiling”, the student scored 100% in both measurements.

References

Proven in the field, with thousands of students

Through partnerships with public institutions and private schools, Gametics has reached thousands of students and proven its operational strength in real classrooms.

Municipal Partnership

Kocaeli Metropolitan Municipality

Actively used in the Mind Games workshops established at the municipality's Knowledge Houses.

Student Experience

Thousands of Students Trained

Successfully delivered to thousands of students in private schools, public workshops and on the digital platform.

Operational Strength

Validated at Scale

Infrastructure, reporting and games proven to run flawlessly in large-scale, real-world use.

Kocaeli Büyükşehir Belediyesi Bilgi Evleri Çilek Ağacı Anaokulları Sîmâ Anaokulu Özel Bilgili Kültür Okulları Derince İlim Yayma Cemiyeti
Children playing a board game at a Gametics workshop
Group work at a Gametics workshop
Students playing mind games
A scene from a Gametics game workshop
Children solving a puzzle game
A Gametics educational event

Your organization sponsors,
children win

Gift a one-year Gametics subscription to your employees' children or to students in need — and receive a measurable, organization-specific social impact report at the end of the term.

Explore the social responsibility program
A one-year program gifted to every child
Anonymised impact report at end of term
Code-based distribution, zero operations
Get Started

Download Gametics today

The app is available on iOS, Android and Huawei devices. Your child's development journey starts with the initial assessment.